''Leaving Home''
It’s always been dry. Somalia is mostly desert after all, but it never used to be this bad. Your children are too young to remember a time before you had to fight for every meal and every sip of water. There just isn’t enough to go around. The rain that you loved so much as a boy seemed to all but stop as you grew older. The crops failed and every year you had to survive on less food than the last, as the water supply couldn’t keep up, and your family's lands were battered by hurricanes and dust storms. You learned that these changes were the result of a changing climate provoked by poor industrial management and environmental regulations thousands of miles away from your farmlands. Evaluating the lack of tangible action taken by leaders and the now inhospitable conditions you and your wife, Asiili, decided that you could not continue to maintain your far any longer, as it couldn’t sustain you and your family. You have no choice but to move to Kenya, where you hope to find safety and stability. Your children, Miski and Asad, still don’t understand why you have to move, but you have told them that as long as your family is together, everything will be okay.
Your final destination is Dadaab refugee camp in Dadaab, Kenya (328 km away):
<img src="https://neu-cdn-amnesty-org-prd.azureedge.net/cache/f/6/4/6/d/2/f646d2d3b3a5654cfeb8da5014e4f9de09790efb.jpg" style="width: 50%; height:auto; ">
Here is a map of your journey:
<img src="https://i.imgur.com/jIE0RTH.png" style="width: 50%; height:auto; ">
Before you start your journey, go to the market to buy supplies.
[[Go to Market|Market]]
(if: $initialBought is true)[[[Start Journey|Journey]]]
(set: $Current to 0) (set: $CurrentCopy to 0)''Welcome to the Market!''
<img src="https://www.irishaid.ie/media/irishaid/allwebsitemedia/30whatwedo/ethiopia-markets-tigray.jpg" style="width: 50%; height:auto; ">
|UnableToBuy>[]
{(set:$numFood to 0)
(set:$numMedicine to 0)
{(if: $initialBought is false)[(replace: ?UnableToBuy)[It is recommended that you buy around 150 units of food and 5 medical kits before you begin your journey.]]}
}
How much food do you want to buy? (300 Somali Shillings):
<input type="number" data-varname="numFood" value="0">
How much medicine do you want to buy? (1000 Somali Shillings):
<input type="number" data-varname="numMedicine" value="0">\
<script>processInputElements();</script>
(link-repeat: "Buy")[{
(set: $UnableToBuy to false)
(if:$Money >= $numFood*300 + $numMedicine*1000)[(set: $Money to $Money - ($numFood*300 + $numMedicine*1000)) (set: $Food to $Food + $numFood) (set: $Medicine to $Medicine + $numMedicine)]
(else-if:$Money < $numFood*300 + $numMedicine*1000)[(set: $UnableToBuy to true)]
(replace: ?Money)[$Money]
(replace: ?Food)[$Food]
(replace: ?Medicine)[$Medicine]
(if: $UnableToBuy is true)[(replace: ?UnableToBuy)[(text-colour:red)[Sorry, you do not have enough money to buy these items]]]
(else:)[(replace: ?UnableToBuy)[(text-colour:green)[Successfully bought items!]]]
(set: $initialBought to true)
}]
(set: $Current to $Current - 1)
(link-goto: "Leave Market", (history:)'s last)(unless: (passage:)'s tags contains "no-header") [
''Money:'' |Money>[$Money] Somali Shillings
''Food:'' |Food>[$Food]
''Medicine:'' |Medicine>[$Medicine]
{
<table style="width:45%;">
<tr>
<td>''Hiraad's Health''</td>
<td><div id="health-bar-m"><div class="bar"></div></div></td>
</tr>
<tr>
<td>''Asiili's Health''</td>
<td><div id="health-bar-w"><div class="bar"></div></div></td>
</tr>
<tr>
<td>''Asad's Health''</td>
<td><div id="health-bar-s"><div class="bar"></div></div></td>
</tr>
<tr>
<td>''Miski's Health''</td>
<td><div id="health-bar-d"><div class="bar"></div></div></td>
</tr>
</table>
}
{
(set: $nextScene to "Journey")
(link-repeat: "Consume Medicine")[
(if: $Medicine >= 1)[
(set: $tempLossHealth to (random: 1, 2))
(display: "Update Health Positive")
(display: "Update Health Bar")
(set: $Medicine to $Medicine - 1)
(replace: ?Medicine)[$Medicine]
]
]
(replace: ?Money)[$Money]
(replace: ?Food)[$Food]
(replace: ?Medicine)[$Medicine]
}
]{(set: $Food to 0) (set: $Money to 60000) (set: $Medicine to 0) (set: $manAlive to true) (set: $womanAlive to true) (set: $daughterAlive to true) (set: $sonAlive to true) (set: $scenarios to (array: "Sandstorm", "Robbed", "Beggar", "Attack 1", "Thirst", "Birthday", "Rest", "Steal Crops", "Work", "Bashiir")) (set: $Current to 0) (set: $manHealth to 35) (set: $womanHealth to 25) (set: $daughterHealth to 15) (set: $sonHealth to 20) (set: $nextScene to "Journey")(set: $deathHappened to false)(set: $seenZeroFood to false)(set: $initialBought to false)}''Berhani, Somali''
Congratulations!
You have reached Checkpoint #1: Berhani, Somalia (273 km to Dadaab)
<img src="https://i.imgur.com/Pbb6MqR.png" style="width: 50%; height:auto; ">
[[Visit Market|Market]]
[[Continue Journey|Journey]]
(set: $Current to $CurrentCopy)''Hosingow, Somalia''
Congratulations!
You have reached Checkpoint #2: Hosingow, Somalia (138 km to Dadaab)
<img src="https://i.imgur.com/pFrCqdV.png" style="width: 50%; height:auto; ">
[[Visit Market|Market]]
[[Continue Journey|Journey]]
(set: $Current to $CurrentCopy)''Somali-Kenyan Border''
Congratulations!
You have reached Checkpoint #3: The Somali-Kenyan Border (96 km to Dadaab)
<img src="https://i.ytimg.com/vi/MNeH4A07qdI/mqdefault.jpg" style="width: 50%; height:auto; ">
(set: _nextBorder to (either: "Bad Border", "Good Border"))
[(link-goto: "Continue Journey", _nextBorder)]
(set: $Current to $CurrentCopy)''Jarajira, Kenya''
Congratulations!
You have reached Checkpoint #4: Jarajira, Kenya (90 km to Dadaab)
<img src="https://i.imgur.com/gD3P7nA.png" style="width: 50%; height:auto; ">
[[Visit Market|Market]]
[[Continue Journey|Journey]]
(set: $Current to $CurrentCopy)''Thief!''
Oh no, you have been robbed while your family was sleeping.
You have lost |LossFood>[], |LossMedicine>[], and |LossMoney>[]!
<img src="https://www.airpano.com/files/algeria-stars_big.jpg" style="width:50%; height:auto;">
[[Continue Journey|Journey]]
(set: _lossFood to (random: 30,40))
(if: $Food > _lossFood)[
(set: $Food to $Food - _lossFood)
(replace: ?LossFood)[_lossFood portions of food]
(replace: ?Food)[$Food]
]
(else:)[(set: $Food to 0)
(replace: ?LossFood)[all of your food]
(replace: ?Food)[$Food]
]
(set: _lossMoney to (random: 2000,5000))
(if: $Money > _lossMoney)[
(set: $Money to $Money - _lossMoney)
(replace: ?LossMoney)[_lossMoney Somali Shillings]
(replace: ?Money)[$Money]
]
(else:)[(set: $Money to 0)
(replace: ?LossMoney)[all of your money]
(replace: ?Money)[$Money]
]
(set: _lossMed to (random: 2,5))
(if: $Medicine > _lossMed)[
(set: $Medicine to $Medicine - _lossMed)
(replace: ?LossMedicine)[_lossMed medical supplies]
(replace: ?Medicine)[$Medicine]
]
(else:)[(set: $Medicine to 0)
(replace: ?LossMedicine)[all of your medical supplies]
(replace: ?Medicine)[$Medicine]
]
(replace: ?Health)[$Health]
(replace: ?Money)[$Money]
(replace: ?Food)[$Food]
(replace: ?Medicine)[$Medicine]
''Beggar''
A beggar sits on the side of the road, holding out an empty cup. His clothes are in tatters, and he gazes at you with a pleading expression. "Sir- Sir! Do you have any money to spare?"
<img src = "https://piracyreport.com/images_medium/dadka_tugsada.jpg" style="width: 50%; height:auto; ">
[[Help Him|Help Beggar]]
[[Ignore Him|Ignore Beggar]]''Travelling...''
|Image>[]
{(if: $Current < 4)[(replace: ?Image)[<img src="https://lh3.googleusercontent.com/proxy/zf1kcIoR14CkmYX1rveZjvCvgKvMotZ-nt4CExShxRHNlZqOkg6aZJEoHzqnzdoLOj-rMuROChtdHkUhomo-hIEr1BtDLIbS-PhtmdnQb4GXxmkMgo5vRnOIFYzE8mCWU7c" style="width: 50%; height: auto;">]]
(else-if: $Current < 9)[(replace: ?Image)[<img src="https://i.pinimg.com/originals/d7/71/72/d771728660f538de692b75273b0bcda9.jpg" style="width: 50%; height: auto;">]]
(else-if: $Current < 12)[(replace: ?Image)[<img src="https://mk0itemsssrcorgqb419.kinstacdn.com/wp-content/uploads/2019/05/hoa_banner2-1000x521.jpg" style="width: 50%; height: auto;">]]
(else-if: $Current < 14)[(replace: ?Image)[<img src="https://i.pinimg.com/originals/ef/95/d3/ef95d3e3e842f3f51b100264b859786a.jpg" style="width: 50%; height: auto;">]]
(else:)[(replace: ?Image)[<img src="https://static.heregoeskenya.com/uploads/2019/09/Chalbi-Desert-in-Northern-Kenya.jpg" style="width: 50%; height: auto;">]]}
|Next>[]
{
(if: $Food > 0)[(set: $seenZeroFood to false)]
(if: $Food is 0 and $seenZeroFood is true)[
(set: $tempLossHealth to (random: 3, 6))
(display: "Update Health")
]
(else-if: $Food > 0)[
(set: _lossFood to (random: 7,14))
(if: $Food > _lossFood)[
(set: $Food to $Food - _lossFood)
(replace: ?Food)[$Food]
]
(else:)[(set: $Food to 0)
(set: $seenZeroFood to false)
(replace: ?Food)[$Food]
]
(set: $tempLossHealth to (random: 1, 2))
(display: "Update Health")
]
(replace: ?Money)[$Money]
(replace: ?Food)[$Food]
(replace: ?Medicine)[$Medicine]
(if: $deathHappened is true)[(replace: ?Next)[(link-goto: "Continue Journey", $nextScene) {(set: $deathHappened to false)}]]
(else-if: $seenZeroFood is false and $Food is 0)[(replace: ?Next)[(set: $seenZeroFood to true)(link-goto: "Continue Journey", "Out of Food")]]
(else:)[
(set: $Current to $Current + 1)
(set: $CurrentCopy to $Current)
(if: $Current is 4)[
(replace: ?Next)[[[Continue Journey|Berhani]]]
]
(else-if: $Current is 9)[
(replace: ?Next)[[[Continue Journey|Hosingow]]]
]
(else-if: $Current is 12)[
(replace: ?Next)[[[Continue Journey|Kenyan Border]]]
]
(else-if: $Current is 14)[
(replace: ?Next)[[[Continue Journey|Jarajira]]]
]
(else-if: $Current is 17)[
(replace: ?Next)[[[Continue Journey|Dadaab Refugee Camp]]]
]
(else:)[
(set: _next to (either: ...$scenarios))
(if: _next is "Bashiir")[
(set: $scenarios to $scenarios - (a: "Bashiir"))
]
(if: _next is "Birthday")[
(set: $scenarios to $scenarios - (a: "Birthday"))
]
(if: $womanAlive is false and $daughterAlive is false and $sonAlive is false)[
(set: $scenarios to $scenarios - (a: "Rest"))
]
(replace: ?Next)[(link-goto: "Continue Journey", _next)]
]
]
}''Sandstorm''
A large cloud of dust rises over the horizon. While you initially wondered if it was just a car driving past, your fears were soon realized when the cloud reached its full height, towering above your surroundings and obscuring your vision ahead. As the sandstorm approaches, you spot a small shack in the distance that might serve well as cover until the storm passes.
<img src="https://media.istockphoto.com/photos/dusty-sandstorm-in-refugee-camp-picture-id1248274402?k=6&m=1248274402&s=612x612&w=0&h=DcxCt7cKyUjDf948a6EO8vRHi2RnZtXh3ZVe14EVZZQ=" style="width: 50%; height:auto; ">
[[Seek shelter in a nearby abandoned shack|Shack]]
[[Continue Journey|Continue Sandstorm]]''You have died''
Unfortunately, this is the end of the road for you and your family. You have died from (either: "injury complications", "injury complications", "injury complications", "injury complications", "malaria", "a respiratory disease", "heat stroke", "exhaustion", "cholera", "malnutrition", "zika virus", "dengue fever") and were not able to make it to Dadaab Refugee Camp. Your fate was not entirely rare with more than 150000 people dying of climate change related causes every year.
<img src="https://static.euronews.com/articles/923971/1024x538_923971.jpg?1559055502" style="width:50%; height:auto;">
''Final Score: 0''
[[Play Again|Instructions]]
{(set: $Food to 0) (set: $Money to 60000) (set: $Medicine to 0) (set: $manAlive to true) (set: $womanAlive to true) (set: $daughterAlive to true) (set: $sonAlive to true) (set: $scenarios to (array: "Sandstorm", "Robbed", "Beggar", "Attack 1", "Thirst", "Birthday", "Rest", "Steal Crops", "Work", "Bashiir")) (set: $Current to 0) (set: $manHealth to 35) (set: $womanHealth to 25) (set: $daughterHealth to 15) (set: $sonHealth to 20) (set: $nextScene to "Journey")(set: $deathHappened to false)(set: $seenZeroFood to false)(set: $initialBought to false)}''Asiili has died''
<img src="https://lh3.googleusercontent.com/proxy/Ufy0RLJWxHLigFHkhr86-JKtuVbx4l7zn2EME0-UW275YOBrbhNzeUo9_DVNU_K1r1fonmk2xtjvzZCD2tm8vz4e1iyST4GUQ-1BLi4_YH1OFg3lUbl_05Zw9oCxmOB-zmtoXpORYMsT1-WRZ1W2RmafTN4SWFtkuA" style="width:50%;height:auto;">
Unfortunately, your wife Asiili has died from (either: "injury complications", "injury complications", "injury complications", "injury complications", "malaria", "a respiratory disease", "heat stroke", "exhaustion", "cholera", "malnutrition", "zika virus", "dengue fever"). While she will be missed, you must continue on your journey.
[[Continue Journey|Journey]]''Asad has died''
<img src="http://www.hiiraan.com/images/2017/Oct/2017105636428006899750363camel_read.jpg" style="width:50%;height:auto;">
Unfortunately, your son Asad has died from (either: "injury complications", "injury complications", "injury complications", "injury complications", "malaria", "a respiratory disease", "heat stroke", "exhaustion", "cholera", "malnutrition", "zika virus", "dengue fever"). While he will be missed, you must continue on your journey.
[[Continue Journey|Journey]]''Miski has died''
<img src="https://www.brookings.edu/wp-content/uploads/2019/03/global_south_africa_drought.jpg" style="width:50%;height:auto;">
Unfortunately, your daughter Miski has died from (either: "injury complications", "injury complications", "injury complications", "injury complications", "malaria", "a respiratory disease", "heat stroke", "exhaustion", "cholera", "malnutrition", "zika virus", "dengue fever"). While she will be missed, you must continue on your journey.
[[Continue Journey|Journey]]Fortunately, the abandoned shack provided excellent protection, and you were able to escape the storm relatively unscathed.
<img src="https://media.sciencephoto.com/f0/08/63/61/f0086361-400px-wm.jpg" style="width:50%; height:auto;">
[[Continue Journey|Journey]]
(set: _tempFood to $Food - (random: 1,5))
(if: _tempFood <= 0)[(set: $Food to 0)]
(else:)[(set: $Food to _tempFood)]
(replace: ?Health)[$Health]
(replace: ?Money)[$Money]
(replace: ?Food)[$Food]
(replace: ?Medicine)[$Medicine]
(if: $Health - 3 > 0)[(set: $Health to $Health - 3)]
(replace: ?Money)[$Money]
(replace: ?Food)[$Food]
(replace: ?Medicine)[$Medicine]|Outcome>[]
<img src="https://media.istockphoto.com/photos/dusty-sandstorm-in-refugee-camp-picture-id1248274402?k=6&m=1248274402&s=612x612&w=0&h=DcxCt7cKyUjDf948a6EO8vRHi2RnZtXh3ZVe14EVZZQ=" style="width: 50%; height:auto; ">
|Next>[]
(replace: ?Money)[$Money]
(replace: ?Food)[$Food]
(replace: ?Medicine)[$Medicine]
(set: $tempLossHealth to (random: 0, 6))
(display: "Update Health")
(display: "Update Health Bar")
(if: $tempLossHealth >= 3 or $deathHappened is true)[(replace: ?Outcome)[Unfortunately, you and your family sustained serious injuries from the storm and are also experiencing respiratory issues from inhaling sand.]]
(else:)[(replace: ?Outcome)[Congratulations! Your gamble to continue your journey through the storm has paid off. You and your family only suffered minor injuries.]]
{
(replace: ?Health)[$Health]
(replace: ?Money)[$Money]
(replace: ?Food)[$Food]
(replace: ?Medicine)[$Medicine]
(replace: ?Next)[{(if: $deathHappened is true)[(link-goto: "Continue Journey", $nextScene)(set: $deathHappened to false)]
(else:)[[[Continue Journey|Journey]]]
}]}|beggarRes>[]
<img src = "https://piracyreport.com/images_medium/dadka_tugsada.jpg" style="width: 50%; height:auto; ">
[[Continue Journey|Journey]]
(if: $Money is 0)[
(replace: ?beggarRes)[Unfortunately, you do not have any money to give the beggar.]
]
(else-if: $Money > 2000)[
(replace: ?beggarRes)[You dig a hand into your pocket and pull out 2000 shillings. His face lights up with joy, and his smile broadens as you drop each coin one by one into the cup. "Thank you so much for your kindness!" He reaches out and shakes your hand erratically. "You know, people have to look out for each other nowadays. Hard times, it is. Probably only gettin' worse."]
(set: $Money to $Money - 2000)
(replace: ?Money)[$Money]
]
(else:)[(replace: ?beggarRes)[You dig a hand into your pocket and pull out $Money shillings. His face lights up with joy, and his smile broadens as you drop each coin one by one into the cup. "Thank you so much for your kindness!" He reaches out and shakes your hand erratically. "You know, people have to look out for each other nowadays. Hard times, it is. Probably only gettin' worse."]
(set: $Money to 0)
(replace: ?Money)[$Money]]You were attacked! A group of Al Shabaab militants snuck up on your camp at night. |Happened>[]
<img src="https://www.ft.com/__origami/service/image/v2/images/raw/http%3A%2F%2Fcom.ft.imagepublish.prod.s3.amazonaws.com%2F475b63a6-bb7e-11e5-b151-8e15c9a029fb?fit=scale-down&source=next&width=700" style="width:50%; height:auto;">
|Next>[]
(if: (random: 1,4) is 3)[
(if: $womanAlive is true and $daughterAlive is true)[
(replace: ?Happened)[Despite your best attempts, they have taken both your wife and daughter. You spend almost 2 days searching for them and asking for help to no avail. While you want to believe that you will find them, you know in your heart that you are probably never going to see them again.
[[Continue Journey|Journey]]
]
(set: $womanHealth to 0)
(set: $daughterHealth to 0)
(display: "Update Health Bar")
(set: $deathHappened to false)
(set: $womanAlive to false)
(set: $daughterAlive to false)
]
(else-if: $womanAlive is true)[
(replace: ?Happened)[Despite your best attempts, they have taken your wife. You spend almost 2 days searching for her and asking for help to no avail. While you want to believe that you will find her, you know in your heart that you are probably never going to see her again.
[[Continue Journey|Journey]]
]
(set: $womanHealth to 0)
(display: "Update Health Bar")
(set: $deathHappened to false)
(set: $womanAlive to false)
]
(else-if: $daughterAlive is true)[
(replace: ?Happened)[Despite your best attempts, they have taken your daughter. You spend almost 2 days searching for her and asking for help to no avail. While you want to believe that you will find her, you know in your heart that you are probably never going to see her again.
[[Continue Journey|Journey]]
]
(set: $daughterHealth to 0)
(display: "Update Health Bar")
(set: $deathHappened to false)
(set: $daughterAlive to false)
]
(else:)[
(replace: ?Happened)[Fortunately you are able to escape by giving them some of your money.
[[Continue Journey|Journey]]
]
(set: _tempMoney to $Money - (random: 1,20000))
(if: _tempMoney < 0)[(set: $Money to 0)]
(else:)[(set: $Money to _tempMoney)]
]
]
(else:)[
(set: $tempLossHealth to (random: 0, 12))
(display: "Update Health")
(if: $manAlive is false)[(set: $womanAlive to false) (set: $daughterAlive to false) (set: $sonAlive to false)
(replace: ?Money)[$Money]
(replace: ?Food)[$Food]
(replace: ?Medicine)[$Medicine]
(replace: ?Happened)[Unfortunately, the militia members were too much for you to fend off. You have all died. ]]
(else-if: $tempLossHealth >= 3)[(replace: ?Happened)[Fortunately, the attackers were not carrying high-powered weapons, and you were able to defend your family. You escaped this traumatic incident, but are heavily wounded. ]]
(else:)[(replace: ?Happened)[Fortunately, it seems like the attackers were only after supplies. You escaped with a few scars, but they stole |LossFood>[], |LossMedicine>[], and |LossMoney>[].]
(set: _lossFood to (random: 30,40))
(if: $Food > _lossFood)[
(set: $Food to $Food - _lossFood)
(replace: ?LossFood)[_lossFood pounds of food]
(replace: ?Food)[$Food]
]
(else:)[(set: $Food to 0)
(replace: ?LossFood)[all of your food]
(replace: ?Food)[$Food]
]
(set: _lossMoney to (random: 2,15000))
(if: $Money > _lossMoney)[
(set: $Money to $Money - _lossMoney)
(replace: ?LossMoney)[_lossMoney Somali Shillings]
(replace: ?Money)[$Money]
]
(else:)[(set: $Money to 0)
(replace: ?LossMoney)[all of your money]
(replace: ?Money)[$Money]
]
(set: _lossMed to (random: 5,10))
(if: $Medicine > _lossMed)[
(set: $Medicine to $Medicine - _lossMed)
(replace: ?LossMedicine)[_lossMed medical kits]
(replace: ?Medicine)[$Medicine]
]
(else:)[(set: $Medicine to 0)
(replace: ?LossMedicine)[all of your medical kits]
(replace: ?Medicine)[$Medicine]
]
]
{(replace: ?Next)[{(if: $deathHappened is true)[(link-goto: "Continue Journey", $nextScene)(set: $deathHappened to false)]
(else:)[[[Continue Journey|Journey]]]
}]}
]
(display: "Update Health Bar")
(replace: ?Money)[$Money]
(replace: ?Food)[$Food]
(replace: ?Medicine)[$Medicine]''Exhaustion''
(if: $daughterAlive or $sonAlive or $womanAlive)[{
|Person>[] throroughly exhausted and is asking to rest for a day before continuing. Do you want to rest for a day?
}
<img src=https://thevelvetrocket.files.wordpress.com/2010/04/somalia-countryside-11.jpg?w=1200 style= "width:50%; height:auto;">
[[Rest a day|Rest Day]]
[[Continue Journey|Journey]]
{(set: _people to (a: "Your son is", "Your daughter is", "Your wife is"))
(if: $sonAlive is false)[
(set: _people to _people - (a: "Your son is"))
]
(if: $daughterAlive is false)[
(set: _people to _people - (a: "Your daughter is"))
]
(if: $womanAlive is false)[
(set: _people to _people - (a: "Your wife is"))
]
(replace: ?Person)[(either: ..._people)]
}
]
(else:)[{You are throroughly exhausted and are thinking about resting. Do you want to rest for a day?
}
[[Rest a day|Rest Day]]
[[Continue Journey|Journey]]
]
Good choice. It is wise to take a break once in a while to avoid exhaustion.
<img src="https://www.worldweatherattribution.org/wp-content/uploads/somalia-desert-1200x400.jpg">
[[Continue Journey|Journey]]
(if: $Food is 0)[
(set: $tempLossHealth to (random: 0, 2))
(display: "Update Health")
]
(else:)[
(set: _tempFood to $Food - (random: 1,50))
(if: _tempFood <= 0)[(set: $Food to 0)]
(else:)[(set: $Food to _tempFood)
(replace: ?Food)[$Food]
]
(set: $tempLossHealth to (random: 0, 2))
(display: "Update Health Positive")
]
(display: "Update Health Bar")
(replace: ?Money)[$Money]
(replace: ?Food)[$Food]
(replace: ?Medicine)[$Medicine]''Desperation''
You spot a farm along your path that has many rows of ripened (either: "maize", "sugarcane", "bananas", "grapefruit"). (if: $Food < 50)[Your food is running out. Your family may not survive much longer]
Do you steal some of the harvest crops?
<img src="https://moderndiplomacy.eu/wp-content/uploads/2018/03/somalia-1.jpg" style="width: 50%; height:auto; ">
(link-goto: "Steal Crops", (either: "Steal Crops Caught", "Steal Crops Safe"))
[[Don't Steal Crops|Journey]]|Result>[]
<img src="https://moderndiplomacy.eu/wp-content/uploads/2018/03/somalia-1.jpg" style="width: 50%; height:auto; ">
|Next>[]
(if: (random: 1, 3) is 2)[
(replace: ?Result)[
Caught!
Unfortunately, some of the farmhands have caught you stealing. Luckily their father, the owner of the property, is an elderly man who was compassionate toward refugees.
|payment>[]
]
(if: $Money is 0)[]
(else-if: $Money > 5000)[
(replace: ?payment)[While he offers to let you go, you are ashamed and insist on paying him a small fee in reparations for your crime.]
(set: $Money to $Money - 5000)
(replace: ?Money)[$Money]
]
(else:)[(replace: ?payment)[While he offers to let you go, you are ashamed and insist on paying him a small fee in reparations for your crime.]
(set: $Money to 0)
(replace: ?Money)[$Money]
]
]
(else:)[
(replace: ?Result)[
Unfortunately, some of the farmhands have caught you stealing. They drive you and your family away from the farm with machetes. You surive, but your health deteriorates as a result. Looking back, you are ashamed at what you have done and that you have stooped so low, especially having been a farmer previously.
]
(set: $tempLossHealth to (random: 0, 3))
(display: "Update Health")
(display: "Update Health Bar")
]
(replace: ?Next)[{(if: $deathHappened is true)[(link-goto: "Continue Journey", $nextScene)(set: $deathHappened to false)]
(else:)[[[Continue Journey|Journey]]]
}]}
(replace: ?Money)[$Money]
(replace: ?Food)[$Food]
(replace: ?Medicine)[$Medicine]''Success!'' (set: _tempFood to (random:2,10)) (set: $Food to $Food + _tempFood)
You were able to successfully steal _tempFood units of food without being caught. Looking back, you are ashamed at what you have done and that you have stooped so low, especially having been a farmer previously. The act has taken an emotional toll on you.
<img src="https://moderndiplomacy.eu/wp-content/uploads/2018/03/somalia-1.jpg" style="width: 50%; height:auto; ">
[[Continue Journey|Journey]]
(replace: ?Health)[$Health]
(replace: ?Money)[$Money]
(replace: ?Food)[$Food]
(replace: ?Medicine)[$Medicine]''Dadaab Refugee Camp''
''Congratulations!'' (set: _numAlive to 0)
After an arduous journey across the savannah and the desert, from the Somalian coast across the border to Kenya, you finally made it to the Dadaab refugee camp, where you can take some well-deserved rest and have better access to food and clean water. Like many other refugees, your journey still isn’t over. You will still have to find a way to rebuild your life in Kenya.
<img src="https://i.imgur.com/gA7z6xg.png" style="width: 50%; height:auto; ">
Let's see how well your journey went:
''Family members:''
* You (Hiraad): [(if:$manAlive is true)[Alive (set: _numAlive to _numAlive + 1)] (else:)[Dead]]
* Asiili: [(if:$womanAlive is true)[Alive (set: _numAlive to _numAlive + 1)](else:)[Dead]]
* Asad: [(if:$sonAlive is true)[Alive (set: _numAlive to _numAlive + 1)](else:)[Dead]]
* Miski: [(if:$daughterAlive is true)[Alive (set: _numAlive to _numAlive + 1)] (else:)[Dead]]
''Supplies:''
* Money: |Money>[$Money] Somali Shillings
* Food: |Food>[$Food]
* Medicine: |Medicine>[$Medicine]
(set: _score to (_numAlive + 1)*($Money/500 + $Food/5 + $Medicine/2 + ($manHealth + $womanHealth + $sonHealth + $daughterHealth + 5) * 4))
''Final Score:'' _score
[[Play Again|Instructions]]
{(set: $Food to 0) (set: $Money to 60000) (set: $Medicine to 0) (set: $manAlive to true) (set: $womanAlive to true) (set: $daughterAlive to true) (set: $sonAlive to true) (set: $scenarios to (array: "Sandstorm", "Robbed", "Beggar", "Attack 1", "Thirst", "Birthday", "Rest", "Steal Crops", "Work", "Bashiir")) (set: $Current to 0) (set: $manHealth to 35) (set: $womanHealth to 25) (set: $daughterHealth to 15) (set: $sonHealth to 20) (set: $nextScene to "Journey")(set: $deathHappened to false)(set: $seenZeroFood to false)(set: $initialBought to false)}You were attacked! A group of Al Shabaab militants has approached you. |Happened>[]
[[Continue Journey|Journey]]
(if: (random: 1,7) is 3)[
(if: $womanAlive is true and $daughterAlive is true)[
(replace: ?Happened)[Despite your best attempts, they have taken both your wife and daughter. While you want to believe that you will find them, you know in your heart that you are probably never going to see them again.]
(set: $tempLossHealth to (random: 0, 3))
(set: $womanHealth to 0)
(set: $daughterHealth to 0)
(display: "Update Health")
(set: $womanAlive to false)
(set: $daughterAlive to false)
(set: $deathHappened to false)
]
(else-if: $womanAlive is true)[
(replace: ?Happened)[Despite your best attempts, they have taken your wife. While you want to believe that you will find her, you know in your heart that you are probably never going to see her again.]
(set: $tempLossHealth to (random: 0, 3))
(set: $womanHealth to 0)
(display: "Update Health")
(set: $womanAlive to false)
(set: $deathHappened to false)
]
(else-if: $daughterAlive is true)[
(replace: ?Happened)[Despite your best attempts, they have taken your daughter. While you want to believe that you will find her, you know in your heart that you are probably never going to see her again.]
(set: $tempLossHealth to (random: 0, 3))
(set: $daughterHealth to 0)
(display: "Update Health")
(set: $daughterAlive to false)
(set: $deathHappened to false)
]
(else:)[
(replace: ?Happened)[Fortunately you are able to escape by giving them some of your money.]
(set: _tempMoney to $Money - (random: 1,20000))
(if: _tempMoney < 0)[(set: $Money to 0)]
(else:)[(set: $Money to _tempMoney)]
]
]
(replace: ?Health)[$Health]
(replace: ?Money)[$Money]
(replace: ?Food)[$Food]
(replace: ?Medicine)[$Medicine]''Bashiir''
You spot another group of migrants along the road. After introducing yourself and your family, you ask Bashiir, the head of the family, how their journey has been so far. He responds:
"Our travels have been been wrought with much hardship so far. We started out from our old home a few kilometers north of Baraawe only to be attacked by thieves who took most of our money. Fortunately, we got out of the situation alive, but since, our health has been deteriorating. My son Aaden has a ear infection and my daughter Caaisho sustained a broken arm when she fell trying to escape from the thieves. We hope that our food and money lasts us until we get to the refugee camp."
<img src = "https://static.independent.co.uk/s3fs-public/thumbnails/image/2017/04/10/16/child-bride-15.jpg?width=982&height=726&auto=webp&quality=75" style="width: 50%; height:auto; ">
[[Continue Journey|Journey]]''Opportunity for Work''
You meet a local farmer along the road. He is in need of workers for the harvest and offers to pay you in food and money if you and your family work in the fields for a few days. What do you do?
<img src = "https://www.aljazeera.com/wp-content/uploads/2014/03/201431062619648734_20.jpeg?resize=570%2C380" style="width: 50%; height:auto;">
[[Accept the Offer|Yes Work]]
[[Deny the Offer|Journey]]While the work was grueling, your payment may help you survive the journey. You earned |GainedFood>[] and |GainedMoney>[].
|Next>[]
{(set: _gainedFood to (random: 2,70))
(set: $Food to $Food + _gainedFood)
(replace: ?GainedFood)[_gainedFood portions of food]
(replace: ?Food)[$Food]
(set: _gainedMoney to (random: 2,5000))
(set: $Money to $Money + _gainedMoney)
(replace: ?GainedMoney)[_gainedMoney Somali Shillings]
(replace: ?Money)[$Money]
(set: $tempLossHealth to (random: 0, 3))
(display: "Update Health")
{(replace: ?Next)[{(if: $deathHappened is true)[(link-goto: "Continue Journey", $nextScene)(set: $deathHappened to false)]
(else:)[[[Continue Journey|Journey]]]
}]}
(replace: ?Money)[$Money]
(replace: ?Food)[$Food]
(replace: ?Medicine)[$Medicine]
}''Game Logo''
[[Credits|Credits]]
''Instructions''
* Playing as a fictional character, Hiraad, you will make a series of choices throughout your journey from homeland in Jamaame, Somalia to Dadaab Refugee Camp, Kenya.
* At the top of your screen, you will be able to monitor the health of each family member and the money,food and medical supplies that you currently have. (text-colour:red)[''Make sure to keep an eye on your health and inventory at all times!'']
* You will start with (text-colour:red)[''60000 Somali Shillings (~ 100 USD)'']. Before you begin your journey and at each checkpoint (except the Somali-Kenyan border) you will be able to visit the market to buy food and medical supplies.
* It is recommended that you buy (text-colour:red)[''150 units of food and 5 medical kits''] before you begin your journey
* Throughout your journey you will encounter various scenarios that could increase or decrease the amount of food or medical supplies you have, the amount of money your have, or the health of some or all of the family members.
* (text-colour:red)[''Note that if you do not have any food at a given time, your family's health will start to decrease rapidly.'']
* You can heal yourself and your family by applying medicine with the button on the top left of the screen.
* Your score at the end of the game will account (in order of importance) for the number of family members alive (out of 4), the health of the surving family members, and the amount of money, food supplies, and medical supplies that you have at the end.
* Your score will be 0 if every family member (including yourself) dies before reaching the refugee camp.
* (text-colour:red)[''The maximum possible score is 2600.'']
Good luck.
[[Begin Game|Jamaame]]
(set: $initialBought to false)"Wait, sir!" He calls after you. "If you have anything at all, please have pity. I lost my farm. I lost everything." His voice breaks, and your coins feel heavy in your pocket.
<img src = "https://piracyreport.com/images_medium/dadka_tugsada.jpg" style="width: 50%; height:auto; ">
[[Ignore Him Again|Journey]]
[[Help Him|Help Beggar]]Luckily, you were able to get to the border at a time when there were no guards in your area. With much difficulty you were able to maneuver through a hole in one of the fences that an old friend had told you about. You are now on Kenyan soil!
<img src="https://www.mwakilishi.com/sites/default/files/2019-03/WIRE%20FENCE.jpg" style="width:50%; height:auto;">
[[Continue Journey|Journey]]|Payment>[]
<img src="https://www.somaliaffairs.com/wp-content/uploads/2019/03/DE536D4E-C2BF-46B1-BD72-195DAF78CBEC.jpeg" style="width:50%; height:auto;">
[[Continue Journey|Journey]]
(if: $Money > 5000)[
(set: $Money to $Money - 5000)
(replace: ?Payment)[Unfortunately, you were spotted by Kenyan guards as you approached the border. Although you did not have the proper documentation, money talks. You pay them a bribe of 5000 Somali Shillings and are allowed to cross. You are now on Kenyan soil!]
]
(else:)[
(replace: ?Payment)[Unfortunately, you were spotted by Kenyan guards as you approached the border. Although you did not have the proper documentation, money talks. You pay them a bribe of $Money Somali Shillings and are allowed to cross. You are now on Kenyan soil!]
(set: $Money to 0)
]
(replace: ?Money)[$Money]{(print: "<script>GE.updateHeathBarMan(" + (text: 35) + "," + (text: $manHealth) + ");")
(print: "<script>GE.updateHeathBarWoman(" + (text: 25) + "," + (text: $womanHealth) + ");")
(print: "<script>GE.updateHeathBarSon(" + (text: 20) + "," + (text: $sonHealth) + ");")
(print: "<script>GE.updateHeathBarDaughter(" + (text: 15) + "," + (text: $daughterHealth) + ");")}{
(set: _a to (a: $manHealth, $womanHealth, $sonHealth, $daughterHealth))
(set: $min to 40)
(for: each _item, ..._a)[
(if: _item < $min and _item > 0)[(set: $min to _item)]
]
(if: $tempLossHealth > $min)[(set: $tempLossHealth to $min)]
(if: $manHealth <= $tempLossHealth and $manAlive is true)[(set: $manHealth to 0)(set: $manAlive to false)(set: $nextScene to "Death")(set:$deathHappened to true)]
(else-if: $manAlive is true)[(set: $manHealth to $manHealth - $tempLossHealth)]
(if: $womanHealth <= $tempLossHealth and $womanAlive is true)[(set: $womanHealth to 0)(set: $womanAlive to false) (set: $nextScene to "Woman Death") (set:$deathHappened to true)]
(else-if: $womanAlive is true)[(set: $womanHealth to $womanHealth - $tempLossHealth)]
(if: $sonHealth <= $tempLossHealth and $sonAlive is true)[(set: $sonHealth to 0)(set: $sonAlive to false) (set: $nextScene to "Son Death") (set:$deathHappened to true)]
(else-if: $sonAlive is true)[(set: $sonHealth to $sonHealth - $tempLossHealth)]
(if: $daughterHealth <= $tempLossHealth and $daughterAlive is true)[(set: $daughterHealth to 0)(set: $daughterAlive to false)(set: $nextScene to "Daughter Death") (set:$deathHappened to true)]
(else-if: $daughterAlive is true)[(set: $daughterHealth to $daughterHealth - $tempLossHealth)]}{(if: $manAlive is true and $manHealth + $tempLossHealth > 35)[(set: $manHealth to 35)]
(else-if: $manAlive is true)[(set: $manHealth to $manHealth + $tempLossHealth)]
(if: $womanAlive is true and $womanHealth + $tempLossHealth > 25)[(set: $womanHealth to 25)]
(else-if: $womanAlive is true)[(set: $womanHealth to $womanHealth + $tempLossHealth)]
(if: $sonAlive is true and $sonHealth + $tempLossHealth > 20)[(set: $sonHealth to 20)]
(else-if: $sonAlive is true)[(set: $sonHealth to $sonHealth + $tempLossHealth)]
(if: $daughterAlive is true and $daughterHealth + $tempLossHealth > 15)[(set: $daughterHealth to 15)]
(else-if: $daughterAlive is true)[(set: $daughterHealth to $daughterHealth + $tempLossHealth)]}''Dehydration''
(if: $daughterAlive or $sonAlive or $womanAlive)[{
|Person>[] extremely dehydrated and suggests drinking from a nearby abandoned well. Do you take break to quench their thirst?
}
<img src=https://live.staticflickr.com/5287/5220903606_747fff22b1_b.jpg style= "width:50%; height:auto;">
[[Take a drink|Takes Drink]]
[[Continue Journey|Journey]]
{(set: _people to (a: "Your son is", "Your daughter is", "Your wife is"))
(if: $sonAlive is false)[
(set: _people to _people - (a: "Your son is"))
]
(if: $daughterAlive is false)[
(set: _people to _people - (a: "Your daughter is"))
]
(if: $womanAlive is false)[
(set: _people to _people - (a: "Your wife is"))
]
(replace: ?Person)[(either: ..._people)]
}
](else:)[{You are extremely dehydrated and are thinking taking a drink from a nearby (either: "well", "stream"). Do you take break to quench your thirst?
}
[[Take a drink|Takes Drink]]
[[Continue Journey|Journey]]
]
|Outcome>[]
<img src=https://live.staticflickr.com/5287/5220903606_747fff22b1_b.jpg style= "width:50%; height:auto;">
|Next>[]
{
(if: (random: 1, 3) is 2)[
(set: $tempLossHealth to (random: 2,5))
(display: "Update Health")
(display: "Update Health Bar")
(replace: ?Outcome)[Unfortunately, the water was contaminated. You have fallen ill with a stomach bug. All you can do is that hope it is nothing serious.]
]
(else:)[
(set: $tempLossHealth to (random: 1,3))
(display: "Update Health Positive")
(display: "Update Health Bar")
(replace: ?Outcome)[Fortunately, the water was not contaminated. You feel much better, and feel more confident as you venture forward.]
]
{(replace: ?Next)[{(if: $deathHappened is true)[(link-goto: "Continue Journey", $nextScene)(set: $deathHappened to false)]
(else:)[[[Continue Journey|Journey]]]
}]}
}''Birthday''
(if: $sonAlive)[{
Your son's birthday is coming up next week. You see a man toys in a small shack at the side of the road. Do you buy him a present?
}
[[Buy Present|Present]]
[[Don't Buy|Journey]]
]
(else:)[{Your heart aches as you realize that today was your Asad's birthday. He would have been 8. You start weeping as you remember gifting him a wooden car at his last birthday. "Oh why him and not me" you exclaim.
}
<img src="https://mocoloco.com/wp-content/uploads/2012/12/100_tobeus_100_designers_for_100_new_toy_cars.jpg" style="width: 50%; height:auto;">
[[Continue Journey|Journey]]
]|Outcome>[]
<img src="https://mocoloco.com/wp-content/uploads/2012/12/100_tobeus_100_designers_for_100_new_toy_cars.jpg" style="width: 50%; height:auto;">
[[Continue Journey|Journey]]
(if: $Money >= 1500)[
(replace:?Outcome)[You choose to buy a car for 1500 shillings. Asad is estatic! He hugs you tightly before rolling the car along dirt road. You can't stop smilling.]
(set: $Money to $Money - 1500)
]
(else:)[(replace:?Outcome)[You choose out a car that you know Asad will love. Unfortunately, the man behind the stall makes it clear that he won't except anything less than 1500 shillings for it. Unfortunately, you walk away from the stall empty handed much to the dismay of Asad.]]
{(replace: ?Money)[$Money]}''Out of Food''
All of your food has either been consumed or stolen. Each day that passes, will be marked by excruciating hunger. You will see the health of Ashili, Asad, Miski and yourself drop rapidly. The barren landscape ahead looks daunting, but it is crucial that you get to the nearest market in time to buy further supplies.
[[Continue Journey|Journey]]''Transient'' is a narrative game hoping to expose the challenges that climate migrants face. Made by Taylor Campbell, Erika Kaczynski, and Ethan Mendes using (link-repeat: "Twine")[(goto-url: 'https://twinery.org/')].
''Image Sources''
* (link-repeat: "https://neu-cdn-amnesty-org-prd.azureedge.net/cache/f/6/4/6/d/2/f646d2d3b3a5654cfeb8da5014e4f9de09790efb.jpg ")[(goto-url: 'https://neu-cdn-amnesty-org-prd.azureedge.net/cache/f/6/4/6/d/2/f646d2d3b3a5654cfeb8da5014e4f9de09790efb.jpg ')]
* (link-repeat: "https://mocoloco.com/wp-content/uploads/2012/12/100_tobeus_100_designers_for_100_new_toy_cars.jpg ")[(goto-url: 'https://mocoloco.com/wp-content/uploads/2012/12/100_tobeus_100_designers_for_100_new_toy_cars.jpg ')]
* (link-repeat: "https://live.staticflickr.com/5287/5220903606_747fff22b1_b.jpg ")[(goto-url: 'https://live.staticflickr.com/5287/5220903606_747fff22b1_b.jpg ')]
* (link-repeat: "https://i.ytimg.com/vi/MNeH4A07qdI/mqdefault.jpg ")[(goto-url: 'https://i.ytimg.com/vi/MNeH4A07qdI/mqdefault.jpg ')]
* (link-repeat: "https://thevelvetrocket.files.wordpress.com/2010/04/somalia-countryside-11.jpg?w=1200 ")[(goto-url: 'https://thevelvetrocket.files.wordpress.com/2010/04/somalia-countryside-11.jpg?w=1200 ')]
* (link-repeat: "https://www.worldweatherattribution.org/wp-content/uploads/somalia-desert-1200x400.jpg ")[(goto-url: 'https://www.worldweatherattribution.org/wp-content/uploads/somalia-desert-1200x400.jpg ')]
* (link-repeat: "https://static.independent.co.uk/s3fs-public/thumbnails/image/2017/04/10/16/child-bride-15.jpg?width=982&height=726&auto=webp&quality=75 ")[(goto-url: 'https://static.independent.co.uk/s3fs-public/thumbnails/image/2017/04/10/16/child-bride-15.jpg?width=982&height=726&auto=webp&quality=75 ')]
* (link-repeat: "https://piracyreport.com/images_medium/dadka_tugsada.jpg ")[(goto-url: 'https://piracyreport.com/images_medium/dadka_tugsada.jpg ')]
* (link-repeat: "https://www.irishaid.ie/media/irishaid/allwebsitemedia/30whatwedo/ethiopia-markets-tigray.jpg ")[(goto-url: 'https://www.irishaid.ie/media/irishaid/allwebsitemedia/30whatwedo/ethiopia-markets-tigray.jpg ')]
* (link-repeat: "https://www.ft.com/__origami/service/image/v2/images/raw/http%3A%2F%2Fcom.ft.imagepublish.prod.s3.amazonaws.com%2F475b63a6-bb7e-11e5-b151-8e15c9a029fb?fit=scale-down&source=next&width=700 ")[(goto-url: 'https://www.ft.com/__origami/service/image/v2/images/raw/http%3A%2F%2Fcom.ft.imagepublish.prod.s3.amazonaws.com%2F475b63a6-bb7e-11e5-b151-8e15c9a029fb?fit=scale-down&source=next&width=700 ')]
* (link-repeat: "https://www.aljazeera.com/wp-content/uploads/2014/03/201431062619648734_20.jpeg?resize=570%2C380 ")[(goto-url: 'https://www.aljazeera.com/wp-content/uploads/2014/03/201431062619648734_20.jpeg?resize=570%2C380 ')]
* (link-repeat: "https://moderndiplomacy.eu/wp-content/uploads/2018/03/somalia-1.jpg ")[(goto-url: 'https://moderndiplomacy.eu/wp-content/uploads/2018/03/somalia-1.jpg ')]
* (link-repeat: "https://media.sciencephoto.com/f0/08/63/61/f0086361-400px-wm.jpg ")[(goto-url: 'https://media.sciencephoto.com/f0/08/63/61/f0086361-400px-wm.jpg ')]
* (link-repeat: "https://media.istockphoto.com/photos/dusty-sandstorm-in-refugee-camp-picture-id1248274402?k=6&m=1248274402&s=612x612&w=0&h=DcxCt7cKyUjDf948a6EO8vRHi2RnZtXh3ZVe14EVZZQ= ")[(goto-url: 'https://media.istockphoto.com/photos/dusty-sandstorm-in-refugee-camp-picture-id1248274402?k=6&m=1248274402&s=612x612&w=0&h=DcxCt7cKyUjDf948a6EO8vRHi2RnZtXh3ZVe14EVZZQ= ')]
* (link-repeat: "http://www.hiiraan.com/images/2017/Oct/2017105636428006899750363camel_read.jpg")[(goto-url: 'http://www.hiiraan.com/images/2017/Oct/2017105636428006899750363camel_read.jpg')]
* (link-repeat: "https://www.brookings.edu/wp-content/uploads/2019/03/global_south_africa_drought.jpg ")[(goto-url: 'https://www.brookings.edu/wp-content/uploads/2019/03/global_south_africa_drought.jpg ')]
* (link-repeat: "https://lh3.googleusercontent.com/proxy/Ufy0RLJWxHLigFHkhr86-JKtuVbx4l7zn2EME0-UW275YOBrbhNzeUo9_DVNU_K1r1fonmk2xtjvzZCD2tm8vz4e1iyST4GUQ-1BLi4_YH1OFg3lUbl_05Zw9oCxmOB-zmtoXpORYMsT1-WRZ1W2RmafTN4SWFtkuA ")[(goto-url: 'https://lh3.googleusercontent.com/proxy/Ufy0RLJWxHLigFHkhr86-JKtuVbx4l7zn2EME0-UW275YOBrbhNzeUo9_DVNU_K1r1fonmk2xtjvzZCD2tm8vz4e1iyST4GUQ-1BLi4_YH1OFg3lUbl_05Zw9oCxmOB-zmtoXpORYMsT1-WRZ1W2RmafTN4SWFtkuA ')]
* (link-repeat: "https://i.pinimg.com/originals/d7/71/72/d771728660f538de692b75273b0bcda9.jpg ")[(goto-url: 'https://i.pinimg.com/originals/d7/71/72/d771728660f538de692b75273b0bcda9.jpg ')]
* (link-repeat: "https://mk0itemsssrcorgqb419.kinstacdn.com/wp-content/uploads/2019/05/hoa_banner2-1000x521.jpg ")[(goto-url: 'https://mk0itemsssrcorgqb419.kinstacdn.com/wp-content/uploads/2019/05/hoa_banner2-1000x521.jpg ')]
* (link-repeat: "https://static.heregoeskenya.com/uploads/2019/09/Chalbi-Desert-in-Northern-Kenya.jpg")[(goto-url: 'https://static.heregoeskenya.com/uploads/2019/09/Chalbi-Desert-in-Northern-Kenya.jpg')]
* (link-repeat: "https://www.airpano.com/files/algeria-stars_big.jpg ")[(goto-url: 'https://www.airpano.com/files/algeria-stars_big.jpg ')]
* (link-repeat: "https://i.pinimg.com/originals/ef/95/d3/ef95d3e3e842f3f51b100264b859786a.jpg ")[(goto-url: 'https://i.pinimg.com/originals/ef/95/d3/ef95d3e3e842f3f51b100264b859786a.jpg ')]
* (link-repeat: "https://www.mwakilishi.com/sites/default/files/2019-03/WIRE%20FENCE.jpg ")[(goto-url: 'https://www.mwakilishi.com/sites/default/files/2019-03/WIRE%20FENCE.jpg ')]
* (link-repeat: "https://lh3.googleusercontent.com/proxy/zf1kcIoR14CkmYX1rveZjvCvgKvMotZ-nt4CExShxRHNlZqOkg6aZJEoHzqnzdoLOj-rMuROChtdHkUhomo-hIEr1BtDLIbS-PhtmdnQb4GXxmkMgo5vRnOIFYzE8mCWU7c ")[(goto-url: 'https://lh3.googleusercontent.com/proxy/zf1kcIoR14CkmYX1rveZjvCvgKvMotZ-nt4CExShxRHNlZqOkg6aZJEoHzqnzdoLOj-rMuROChtdHkUhomo-hIEr1BtDLIbS-PhtmdnQb4GXxmkMgo5vRnOIFYzE8mCWU7c ')]
[[Instructions|Instructions]]